Monday, 29 March 2010

Russ Meyer's Mondo Topless

I was out in Manchester the Friday just gone and I was in the recently opened club FAC251 with friends and was on the second floor where they play retro 70's and 80's soul and R'n'B music, and I noticed they had three 4:3 aspect ratio video screens side by side that are above and behind the bar. On the screens they were showing old black and white movies and this kind of reminded me of Vj-ing, in the sense that visuals were being put to music. The black and white movies were quite bazaar and definitely caught my eye but they didn't have anything to offer with the music. Then a colour film came on that looked like it was maybe a porn movie but it was just scene after scene of topless women dancing to some sort of music, in the scenes you could see that they had a radio with them so I guess that was what they were dancing to. The movement of their bodies and the dancing worked amazingly with the music and it was quite captivating. I managed to catch the name of the film when it finished from its dvd menu that was on the screen and it was Russ Meyer's Mondo Topless.
I wanted to investigate it further so I could understand the movie's purpose. A description from IMDB says: "After a quick tour of San Francisco, Russ takes us on a nonstop tour of breasts in motion. Prominent strippers strut their stuff as they discuss their careers, bra sizes, and preferences in men. Written by Ed Sutton" And from what I have read it seems to be a documentary. It opened my mind to what extent you can go with visualising music because I'd of never though something explicit like this would work as great as it did.

Russ Meyer's Mondo Topless: IMDB Link

Wednesday, 24 March 2010

Projection animation

Saw this on Vimeo and thought you might like it. I thought it might give you some influence for your music visuals. It's quite a simple idea but really effective.

Saturday, 20 March 2010

Practitioners Response Essay (UPDATED PRACTITIONER)

Here, I am going to compare and contrast the processes and practices of two of the visiting lecturers I have been into Stockport College this past academic year. I am going to talk about Ian Macklin of Goodies Corp. who is a moving image designer who came in October to deliver a talk to the current second years primarily about storyboarding but he also included other elements of his projects in the talk. I am also going to talk about Lauren Moriarty who is textile/product/industrial designer and recently came in at the beginning of March to give a lecture to the entire HE design students about herself and her work.

The reason why I am comparing the two are that I found that Ian Macklin was incredibly interesting because he works with making concert visuals for major music artists such as Kylie Minogue. This proved to be very useful to me as I am extremely interested in this area of design. My reason for choosing Lauren Moriarty is because it was possibly the most interesting lecture that I have seen since being on this course, she told a great story.

Listening to both Macklin and Moriarty I was able to conclude that in the design industry it is crucial that the delivery of a piece of work to the audience has to be done correctly so that there is not confusion and that the right message has been put across. An example of this from Macklin’s experience was whilst he was designing concert tour music visuals for Kylie Minogue’s show was faced with the issue of controlling his moving elements on screen so that it firstly, wouldn’t cause harm to the audiences eyes the screens at concerts are so big that anything that moves to q

uick could be too much for an audience member to take in and so that the attention isn’t drawn away from the performing act that would be Kylie by what is on screen. Moriarty recalled as similar experience about audience perception; where she had designed a piece of work for a product design show that was a massive print that went on a large window outside the show that depicted a white firework exploding, but it was seen to look like a large bird mess on the window. From this Moriarty had to change it by giving the window graphic some colour.








http://www.meandyoustudio.com/kylie-x-us-better-the-devil/

How both Macklin and Moriarty get work is very different as Macklin told that he has to usually pitch work to clients or is approached to pitch work. Macklin talked about turn around storyboards, which is a very fast presentation of designs and ideas to the client. He once again recalled the Kylie concert visuals project as the project took just under a week from start to finish and presenting it to the client, which in my opinion is an amazing achievement. Whereas Moriarty got work and got her work out by going to trade shows with her products for sale. Moriarty like Macklin pitches her work to companies such as Habitat, who have took on a number of her pieces, which includes a successful butterfly lampshade that has had Habitat asking Moriarty to produce a bird version of the lampshade which is layered to create a motion of the bird’s and butterflies’ wings flap when the lamp is spun.

http://inhabitat.com/2006/02/02/fluttering-butterfly-lamp/

Both Macklin and Moriarty rely on their contacts in the industry and recommend it to students for when they get into the industry. Macklin told of a contact that got him and his company into designing concert tour visuals including the Kylie project. Macklin started as a freelancer and mainly working in broadcast until his contact took him into new grounds, which is now a major part of his practices. Moriarty’s contacts on the other hand are of a huge array talents and skills. Moriarty mentions contacts such as students who she collaborates with that bring different materials and methods to creating products such as how she collaborated with a student that was able to share with her a thermo ink that she implemented into one of her lampshade designs that changes colour with the heat of the lamp to reveal an image of the London skyline.

http://mocoloco.com/archives/004405.php

Moriarty also has many contacts in the industry with stockists and suppliers as she uses a vast array of materials for her products. Macklin wasn’t really able to outline any contacts or collaborators other than his wife, which he runs the company with. The nature of Moriarty’s practice depends on her collaboration with others especially suppliers of the materials she uses.

From this analysis I can take a number of issues discussed and implement them into my own practise especially what Macklin’s response told me about how he designs around the audiences response to the work. This is because in my major project I am to designing concert tour visuals and I am using many small elements rather than a few large, which is more likely to distract the audience. Moriarty’s contacts base is quite inspiring and is some thing I would keep in mind and utilise, as her work proves the old saying ‘it’s not what you know it’s who you know’ as this assists her and her work and generally gives her a wider knowledge of her practice.

Wednesday, 10 March 2010

CARL BURGESS

Hey Mike found this website by a designer called Carl Burgess
http://www.moresoon.org/
Look at the piece called 'Tales Of The Unexpected' - He shows a little part of it on his homepage - But I think it's your type of thing for what you're looking into for your final major!
Hope this helps!
Jenny

Monday, 8 March 2010

SAINT - Portfolio Visit - London

On Wednesday 3rd March 2010 fellow student Sophie Harrison and I visited the London based motion design company Saint. Saint create motion graphics for a variety of areas in the industry including; advertising, broadcast and live music visual performance which was the main aim for visiting them as I extremely interested in music visuals. Clients for music visuals include Rod Stewart and Muse.

As this company was relevant to the work that I am doing in my major project and what I would like to do in the future, we decided to show them our own work and get some feedback from them on what was good about the work and what needed improving etc. This was also ideal for Sophie as she has done broadcast work in the past and is working on a music video for her major project.

Upon arrival we were welcomed into their studio buy the Creative Directors Nicky and Matt. The studio was quite small consisting of 5 or 6 people across two rooms including designers and a secretary. Firstly we had a chat with them about themselves, about their company and what they do etc. to break the ice. I decided to show them the work that I did for my self-directed project, which was some music visuals. They seemed impressed with my work and managed to give me some constructive criticism and helpful advice on how I could improve it and what parts were effective etc. Specifically they told me that because for parts of the work I was very literal in what I was visualizing that to make it better I should make the work more literal as the work was fun and had a strong narrative. After we both showed our work and got feedback we continued to talk to them about many issues in design including techniques and software etc.

I found the visit to be very helpful to me, as I know what I need to improve on in my work. Also I left the visit brimming with confidence that I could perhaps be able to handle working in the industry as a result of their feedback. When leaving the visit we discussed the possibility of sending them samples of our work in the future, which they were happy to go ahead with.

http://www.creativesaints.co.uk/index.php

Sunday, 7 March 2010

Max Hattler Portfolio Session Review


On March 2nd Myself and fellow student Jen met with Max Hattler to show and discuss our work. It was a very strange experience as it was the first time we did this. We met him on the corner of a street outside a cafe which he had planned we have the portfolio session in, unfortunately it was closed for refurbishment so we went and found another cafe instead.

I decided to show Hattler two pieces of my work which were my concert visual piece for Reverend & The Makers song 'Bandits' Reverend & The Makers - Bandits (Visuals) on Vimeo and my co-produced competition piece 'Harmony Of Chaos'.

On the 'Bandits' piece Hattler said that he liked the finish the piece had to it and that it looked very professional. He asked me if it too a long time to do it as he imagined it would of so I described to him the time in which it took to render a single frame which was about 3-4 mins and there was 2,500 frames I think. He also said that he would like to see more literal imagery in the piece as there is some already, I guess he was saying that because there is some already it is almost teasing the viewer to expect more. Hattler also said that the piece got a bit predictable over time and would of liked to see something that would break it up a bit in the second half of piece. I thought these comments were great because I could understand where he was coming from. in the future I may revisit the piece and implement this feedback and I will certainly take these tips into consideration whilst doing my major project.

On the 'Harmony Of Chaos' piece Hattler again appreciated and liked the 3D and effort that went into the piece but struggled to make sense of the story behind the piece as it was meant to reflect a quote we had found and had worked to which was "Music is harmony, harmony is perfection, perfection is our dream, and our dream is heaven" by Henri Frederic Amiel. We told of a story of a little character breaking free from the chaos and moving with its peers in an harmonious way using the music symbolically as the thing that set the character free. In theory it works but unfortunately the execution didn't. Hattler saw that piece as two halves that was missing the joining point in the middle which was the most vital part. The feedback was excellent as I really needed an outsider especially one that knew experimental film to give me advice on how to improve the work as the piece was abstract.